Infinite Warfare Energy Is Back—and It’s Glorious

মন্তব্য · 21 ভিউ

Astra Malorum channels everything that made Infinite Warfare Zombies great: vibrant visuals, creative weapons, and over‑the‑top sci‑fi flair.

The Astra Malorum wonder weapon in Black Ops 7 Zombies looks and feels straight out of Infinite Warfare Zombies, and that is exactly why it stands out so much. Its wild sci‑fi energy, UFO projectiles, and over‑the‑top visual style give it a playful, arcade‑like vibe that many players have missed for years.​

What makes this wonder weapon special
In the Astra Malorum trailer, the gun functions like a disc launcher that fires small UFOs, spinning out from the barrel before homing in on zombies. The creator even compares it to a “pizza gun” firing flying saucers, something completely different from the usual elemental rifles and ray‑gun style weapons in classic Treyarch maps.​

This design instantly separates it from grounded, military‑style gear and pushes it into full science‑fiction fantasy. Visually, it fits perfectly with the planetarium setting, asteroid storms, and cosmic symbols scattered around the room where it is showcased.​ Want to experience the fun of Astra Malorum without spending a lot? Look for a cheap, legit CoD BO7 Bot Lobby where you can easily buy your way into a stress-free match and start firing UFOs at zombies.

Infinite Warfare Zombies vibes
Fans of Infinite Warfare Zombies will recognize the same kind of colorful, theme‑park creativity here. That mode leaned into bright visuals, bizarre weapons, and playful ideas like shooting discs or lasers in surreal environments. The Astra Malorum wonder weapon follows that philosophy with its exaggerated UFO shots and cartoonish silhouette.​

The enemy design around it also boosts that feeling. The trailer shows a tall, floating robot‑style zombie with a glowing brain, long arms, and a “Megamind” look, which would not feel out of place next to Infinite Warfare’s more experimental enemies. Combined with skeletons, ravagers, and normal zombies in one tight arena, the whole scene screams chaotic arcade action.​

Why this direction feels so good
For many players, Zombies is at its best when it dares to be weird instead of realistic. A gun that fires mini UFOs across a star‑filled planetarium is memorable, easy to recognize in thumbnails, and fun to talk about. It also opens the door to wild Easter eggs and puzzle mechanics, especially with the trap‑like planetarium device and all the star signs and symbols decorating the room.​

The trailer hints that this arena, with its teleporter pad, multiple floors, and dense visual clues, could be central to the main quest, making the wonder weapon more than just a high‑damage gun. That mix of spectacle and mystery captures the same magic that made many players fall in love with Infinite Warfare’s more experimental maps.​

Hopes for Astra Malorum
If Astra Malorum continues in this direction, the wonder weapon could become one of the most iconic in the series. Its unique UFO mechanic is already more striking than many recent designs, and it clearly invites creative strategies in the map’s small, enclosed combat spaces. Pair that with the promised Season 1 roadmap, extra survival maps like Exit 115, and the “out‑of‑this‑world” positioning of the whole experience, and the Infinite Warfare‑style craziness feels like a deliberate and exciting choice rather than an accident.​

For players who love when Zombies embraces bright colors, cosmic themes, and ridiculous guns, this wonder weapon is a huge win—and a strong sign that Black Ops 7 Zombies is willing to lean back into pure fun.​

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